Take a look at all the changes coming your way with Platform Version 1.1
23 November 2020
14-16 December 2020
Get help when you need it most - We’ve embedded our resources and training material to give you easy access to help and support as you work.
Select the tooltip inside FT CM to open up the relevant material displayed alongside you whilst you work.
Have more control when you edit an active lifecycle. Choose to modify entry conditions, PAUSE the lifecycle to stop new players from entering, or to STOP the Lifecycle and stop new players from entering and stop all communication. Read more .
Events from all Lifecycle Templates are available in the Toolkit from inside a Lifecycle Version. Allowing you to easily add any during or exit events available from other templates. Read more .
Move lifecycles freely between categories by dragging and dropping them in the lifecycle projects view. Read more .
Clone and import an existing Lifecycle Version into your current Lifecycle. .
We've added support for versions of different Lifecycle Templates to exist in a single project.
In Define Activities, it is now possible to preview the lifecycle event Trigger and Segment.
Clone an entire Lifecycle Project, not just a version!
The total number of times an event has triggered from inside an active Lifecycle is now visible when viewing the Lifecycle Version.
UI changes to the Create new Lifecycle builder.
We've designed a new workflow revolved around Projects. Build all your campaigns in Activity Projects or Lifecycle Projects. .
From the All Activities overview, you can now see which Project an Activity is linked to, as well as being able to navigate to the corresponding Project.
The CRM Menu has been redesigned to highlight the way we work. All our work now falls into Projects; Activity Projects or Lifecycle Projects.
We have improved the QA sign-off message to be clearer to the user when choosing to sign-off and activate an Activity from QA.
When searching for a Player Profile you can now use any of the following information; Email Address (full email), User ID & External User ID.
Lifecycles are visible and accessible from the CRM menu and Lifecycle Projects can be viewed but not edited.
Activities that are in production but have not been QA'd are now displayed in green on the Activity Dashboard agenda. You can also find a❗next to the activity name to let you know that the activity was not QA'd.
First successful deposit removed as an exit condition for custom lifecycle template
Importing an action group into an activity and adding a new translation works as it should
The player user name is displayed correctly in Player Profile
Compatibility improvements for Safari
Some cosmetic updates and minor fixes have also been included.