After you've built your Lifecycle, you'll need to know how to manage them effectively.
Add a new version to your lifecycle project. You'll be guided to the lifecycle template overview to select the correct settings for your new version.
Choose from any of the templates and keep them together in the same lifecycle project with the same entry conditions;
Create New by selecting + from In Dev
Select the template you wish to use for your new version
Give it a name
Note: Adding a new version is only possible from In Dev status
🧙♂️ Tip: The flexibility of having different templates together inside a lifecycle project will allow you to be more insightful thanks to the the new A/B testing tool that allows you to make comparisons across different conversions.
Clone and import and existing lifecycle version into your new project. This is perfect way to save time by re-using lifecycle versions that you have already set-up for previous projects. Simply import a clone and make the necessary edits.
Select Clone & Import from In Dev status
Choose which Lifecycle Project to import from
Choose which version to clone
Give your cloned version a name
Clone & Import
The newly imported lifecycle version can be found in In Dev, ready to be edited.
Clone an existing lifecycle and make edits;
Clone a version from any status by selecting the Clone icon
Name the new version
Note: Cloning a version can happen from any status. The cloned version is automatically located in In Dev
Completely remove a lifecycle version and all its contents;
Select the trash icon to delete
The lifecycle version and its contents will be deleted
Note: It is only possible to delete a version from In Dev status
Once your lifecycle has some players inside, you can check the numbers and see how well your lifecycle version is performing. From here you can remove players or even make a new segment.
Example: From the above image, we can see the following information;
There are currently 4 players inside the lifecycle
There were a total of 5 players
1 player exited the lifecycle
Therefore we have a 20% conversion rate
We can also select Users in this version to see which players are inside the lifecycle and which players have exited the lifecycle.
Here we can manage the players inside the lifecycle, remove players or create a segment.
Lifecycle projects are organised into categories;
On-site experience and
Change which category a lifecycle belongs to using the drag and drop feature. Re-organise where to locate your lifecycle projects so that it makes sense for you.